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Izanami and Izanagi

Type

3D Isometric Game

Role

Game Designer, and Level Design

Engine

Unity

Date

2022 Semester 2

Length

7 Weeks

Team Size

4

Location

University

Izanami and Izanagi is a series of three levels that was developed in a group at a university course and was built using basic isometric shooter mechanics that was given to us. The basis of this series of three levels which is based on the story of Izanami trek into hell to rescue Izanami. My part of the project was conducting rapid prototyping, design level one, developing level one, assisting development on level 3, extra mechanics implementation.

Credits to:
Freya Sambain
Will Hughes
Mike Afhuni

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